989onan bot (talk | contribs) Automated: update SyncDelegates |
989onan bot (talk | contribs) Automated: update SyncDelegates |
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== Sync Delegates == | == Sync Delegates == | ||
{{Table ComponentTriggers | {{Table ComponentTriggers | ||
|CleanupBoneColliders[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| | |CleanupBoneColliders:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| | ||
|GenerateDebugVisual[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| | |GenerateDebugVisual:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| | ||
|ClearDebugVisual[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| | |ClearDebugVisual:[[Type:ButtonEventHandler|ButtonEventHandler]]|[[Type:ButtonEventHandler|ButtonEventHandler]]|true| | ||
}} | }} | ||
Revision as of 06:32, 17 March 2025
Component image 
Rig component as seen in the Scene Inspector

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Rig is a component that is used to inform what bones are "Rig" bones for components like Dynamic Bone Chains.
Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Bones
|
list of Slot | The bones that are a part of the item this component is on. |
Sync Delegates
Method Name | Method type and Arguments. | Is the method hidden? | Description |
---|---|---|---|
CleanupBoneColliders:ButtonEventHandler
|
ButtonEventHandler | ✓ | |
GenerateDebugVisual:ButtonEventHandler
|
ButtonEventHandler | ✓ | |
ClearDebugVisual:ButtonEventHandler
|
ButtonEventHandler | ✓ |