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|Name=Locomotion Settings | |Name=Locomotion Settings | ||
}} | }} | ||
The '''LocomotionSettings''' component is better described on the [[settings]] page. | |||
== | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|LocomotionPreferences|{{RootFieldType|SyncList`1|[[Type:PriorityEntry`1|PriorityEntry`1]]<[[Type:LocomotionArchetype|LocomotionArchetype]]>}}|TypeAdv0=true| | |LocomotionPreferences|{{RootFieldType|SyncList`1|[[Type:PriorityEntry`1|PriorityEntry`1]]<[[Type:LocomotionArchetype|LocomotionArchetype]]>}}|TypeAdv0=true| A list of locomotion entries that the user prefers when entering a world. | ||
}} | }} | ||
== Sync Delegates == | == Sync Delegates == | ||
{{Table ComponentTriggers | {{Table ComponentTriggers | ||
|GetEntry:[[Type:Func`2|Func`2]]<[[Type:String|String]], [[Type:SyncObject|SyncObject]]>|[[Type:Func`2|Func`2]]<[[Type:String|String]], [[Type:SyncObject|SyncObject]]>|false| | |GetEntry:[[Type:Func`2|Func`2]]<[[Type:String|String]], [[Type:SyncObject|SyncObject]]>|[[Type:Func`2|Func`2]]<[[Type:String|String]], [[Type:SyncObject|SyncObject]]>|false| Used to get an entry in the locomotion preference values. | ||
}} | }} | ||
== | == Usage == | ||
see [[settings]]. | |||
== Examples == | == Examples == | ||
see [[settings]]. | |||
== See Also == | == See Also == | ||
* [[settings]] | |||
[[Category:Components:Uncategorized{{#translation:}}|Locomotion Settings]] | [[Category:Components:Uncategorized{{#translation:}}|Locomotion Settings]] | ||
[[Category:Components{{#translation:}}|Locomotion Settings]] | [[Category:Components{{#translation:}}|Locomotion Settings]] | ||
Revision as of 20:17, 7 April 2025
Component image 
Locomotion Settings component as seen in the Scene Inspector

The LocomotionSettings component is better described on the settings page.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
LocomotionPreferences
|
list of PriorityEntry`1<LocomotionArchetype> | A list of locomotion entries that the user prefers when entering a world. |
Sync Delegates
Method Name | Method type and Arguments. | Is the method hidden? | Description |
---|---|---|---|
GetEntry:Func`2<String, SyncObject>
|
Func`2<String, SyncObject> | X | Used to get an entry in the locomotion preference values. |
Usage
see settings.
Examples
see settings.