Component:Float3Driver

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Revision as of 06:32, 20 January 2024 by ProbablePrime (talk | contribs) (ProbablePrime moved page Float3Driver (Component) to Component:Float3Driver: Creating component Namespace)


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Component image 
Float 3Driver component as seen in the Scene Inspector


The Float3Driver component can be used to drive a foat3 value, based on an X, Y and a Z value.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
X Sync<float> The field that holds the X value for the float3. If null, the X component of the float3 will be 0.
Y Sync<float> The field that holds the Y value for the float3. If null, the Y component of the float3 will be 0.
Z Sync<float> The field that holds the Z value for the float3. If null, the Z component of the float3 will be 0.
Target IField<float3> The field that is driven to the constructed float3.

Usage

Examples

Related Issues

#2396 - Recategorize Float2/3/4 driver to Transform > Drivers

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