Component:MeshCollider

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Revision as of 06:29, 20 January 2024 by ProbablePrime (talk | contribs) (ProbablePrime moved page MeshCollider (Component) to Component:MeshCollider: Creating component Namespace)


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Component image 
Mesh Collider component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Offset Float3
Type ColliderType
CharacterCollider Bool
IgnoreRaycasts Bool
Mesh IAssetProvider<Mesh>

Usage

Examples

Related Components