Component:RefractMaterial

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Revision as of 06:31, 20 January 2024 by ProbablePrime (talk | contribs) (ProbablePrime moved page RefractMaterial (Component) to Component:RefractMaterial: Creating component Namespace)


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Component image 
Refract Material component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool
Rect Rect
RectClip Bool
ColorMask ColorMask
StencilComparison StencilComparison
StencilOperation StencilOperation
StencilID Byte
StencilWriteMask Byte
StencilReadMask Byte
RenderQueue Int
RefractionStrength Float
NormalMap IAssetProvider<ITexture2D>
NormalTextureScale Float2
NormalTextureOffset Float2
PerObject Bool
BlendMode BlendMode
Sidedness Sidedness
ZWrite ZWrite
ZTest ZTest
_global IAssetProvider<Shader>
_perObject IAssetProvider<Shader>

Usage

Examples

Related Components