Component:AvatarObjectSlot

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Revision as of 16:14, 24 October 2024 by 989onan (talk | contribs) (Add some info, this will need some DN/ILSpy work)


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Component image 
AvatarObjectSlot component as seen in the Scene Inspector


Introduction

Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Equipped direct LinkRef`1<IAvatarObject>
Node BodyNode the body node of the avatar this component's slot is. Unless already specified by a Biped Rig Component higher up in the hierarchy.
IsTracking Bool
IsActive Bool
DriveActive Bool
DriveScale Bool Whether to drive the scale of this slot.
Filters direct PrioritySyncRefList`1<IAvatarPoseFilter> Filters that are currently effecting this. See Avatar Pose Filters
_autoSmoothing AvatarPoseSmoothLerp The Component currently smoothing the transform changes of this Avatar Object slot.

Behavior

Examples

Related Components