Type:BlendMode
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| Name: | BlendMode |
| Type: | FrooxEngine.BlendMode
|
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| Name | Value | Description |
|---|---|---|
Opaque
|
0 | Opaque discards alpha channel information. |
Cutout
|
1 | Cutout sees if the value of alpha channel is above threshold; If above, draw with RGB. Otherwise, draw as if the corresponding pixel was replaced with transparent. |
Alpha
|
2 | TODO: write how this is different from Transparent |
Transparent
|
3 | TODO: write how this is different from Alpha |
Additive
|
4 | If multiple semi-transparent draw is overlapped, it make the final output to be the RGB value of the "addition" of their RGB values. |
Multiply
|
5 | If multiple semi-transparent draw is overlapped, it make the final output to be the RGB value of the "multiplicative" of their RGB values. |