Component image 
Color Member Editor component as seen in the Scene Inspector

The ColorMemberEditor component is used in inspectors and Ref Hacking to edit Color Fields and their elements.
Fields
| Name | Type | Description |
|---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Continuous
|
Bool | Whether updates to the target are continuous. |
_path
|
String | Usually "r" "g" "b" "a" to edit parts of the color value. |
_target
|
direct RelayRef`1<IField> | The color to edit. |
Labels
|
Bool | Whether to show field labels. |
Vertical
|
Bool | Whether the inspector showing this component is showing it in a vertical fashion. |
_colorDrive
|
field drive of ColorX | The field to drive with the color value for the inspector visual. |
_colorDriveNoAlpha
|
field drive of ColorX | The field to drive with the color target with no alpha applied for the inspector visual. |
_colorDialog
|
direct SlotCleanupRef`1<ColorDialogInterface> | The color dialogue currently being used to edit the color. |
Sync Delegates
| Method Name | Method type and Arguments. | Is the method hidden? | Description |
|---|---|---|---|
OpenColorPicker:ButtonEventHandler
|
ButtonEventHandler | ✓ | Handles opening and spawning the user's favorite color picker for editing the color via a picker. |
Usage
Internal.
Examples
Used in the Scene Inspector where colors are on Components so the user can edit the colors.