ProtoFlux:Continuously Changing Relay

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Revision as of 19:44, 15 January 2024 by Nytra (talk | contribs) (Add some info for Continuous Relay node)
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This is a value/object passthrough node that is marked with the ContinuouslyChanging attribute, which means that the output of this node will be evaluated every engine update cycle, which roughly equivalates to every frame.

This node can cause lag / low performance if used excessively. Mostly you should try to avoid using it.