ProtoFlux:Continuously Changing Relay

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Continuous Relay

This is a value/object passthrough node that is marked with the ContinuouslyChanging attribute, which means that the output of this node will be evaluated every engine update cycle, which roughly equivalates to every frame.

This node can cause lag / low performance if used excessively. Mostly you should try to avoid using it.

Use the Value variant of the node for Value Types such as Int, Bool, Float.

Use the Object variant of the node for Object Types such as Slot, User, String.


Input (Generic)

I am an input that can be of any type.
Example inputs: Bool, Int, Slot


* (Generic)

I am an output that evaluates continuously!