Type:ShadowCastMode

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Revision as of 06:39, 6 September 2021 by imported>ProbablePrime (ProbablePrime moved page Category:Types:ShadowCastMode to Types:ShadowCastMode)
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ShadowCastMode is an enum for determining how MeshRenderer and SkinnedMeshRenderer draw shadows for rendered objects.


Enum
Name Description
Off Shadow casting is disabled
On Shadow casting is enabled
ShadowOnly Renders only the shadow - the original mesh is not drawn.
DoubleSided