Component:InteractionHandlerPermissions

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Revision as of 20:54, 3 March 2024 by PJB (talk | contribs) (Ok I can at least fix the broken link)
Component image 
Interaction Handler Permissions component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
AllowOnlyWhitelistedTools Bool Whether only tools which are set to Allow are are allowed to be equipped.
TooltipRules SyncList<TooltipRule> List of ToolTipRules.
Type Type The full name of the tooltip's Types:Type
IncludeDerived Bool Allow tools that fall under this classification IE: an interface.
Allow Bool Whether or not to allow usage of this tool by the selected roles.

Usage

The type in each list item corrisponds to a tool in the game. For example, FrooxEngine.ProtoFluxTool is a ProtoFlux Tool Type in the type's name, and you can choose to allow or deny that kind of tool from being used by the selected roles.

ToolRule

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Fields
Name Type Description
Type direct SyncType The full name of the tooltip's Type:Type
IncludeDerived Bool Allow tools that fall under this classification IE: an interface.
Allow Bool Whether or not to allow usage of this tool by the selected roles.


Examples

used in the non-builder permissions under the roles in a new grid world.

Related Components