Component:TextureSizeDriver

From Resonite Wiki
Revision as of 06:31, 20 January 2024 by ProbablePrime (talk | contribs) (ProbablePrime moved page TextureSizeDriver (Component) to Component:TextureSizeDriver: Creating component Namespace)


This article or section is a Stub. You can help the Resonite Wiki by expanding it.


Component image 
Texture Size Driver component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Texture IAssetProvider<ITexture2D>
Target IField<float2>
DriveMode Mode
Premultiply Float2
Ratio Float2
MaxSize Float2

Usage

Examples

Related Components