Component:RepulsionTreeSimulator

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Revision as of 19:00, 17 April 2024 by Alizard (talk | contribs) (actually one of the coolest components)
Component image 
Repulsion Tree Simulator component as seen in the Scene Inspector


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The RepulsionTreeSimulator can be used alongside the RepulsionTreeItem component on it's children slots to create a repulsion tree simulation.

Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
FalloffPower Float
Radius Float
Force Float

Behavior

Examples

See Also