Component:ItemShelf

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Revision as of 06:02, 17 March 2025 by 989onan bot (talk | contribs) (Automated: update Fields)
Component image 
Item Shelf component as seen in the Scene Inspector

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Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
GrowDirection ItemShelf.Direction
IgnoreGrabber Grabber
MinLength Float
Width Float
Thickness Float
MaxItemSize Float
MaxPlaneDistance Float
MaxHeightDistance Float
_targetLength Float
_visual Slot
_content Slot
_material PBS_RimMetallic
_visualOffset field drive of Float3
_shelfMesh reference drive of BevelStripeMesh
_collider reference drive of BoxCollider

Behavior

Examples

See Also