28 February 2024
- 01:5501:55, 28 February 2024 diff hist +540 Tutorial:2D Viseme Textures add note about integration with other mouth textures
- 01:1401:14, 28 February 2024 diff hist +53 m Tutorials add 2d viseme texture tutorial
- 01:1001:10, 28 February 2024 diff hist +5,425 N Tutorial:2D Viseme Textures Created page with "Some avatars, most commonly cartoony or low-poly avatars, have a sprite sheet or separate textures for "2D Visemes" for speech, rather than the more common blendshape visemes. Unlike blendshape visemes, these can't be automatically applied on import, so it requires some setup to get working. == Assumptions == This tutorial will assume the following: * The avatar or object already has textures for visemes (this is not a tutorial on creating these textures, rather applyin..."
- 01:0601:06, 28 February 2024 diff hist 0 File:Tutorial 2D viseme valuegradientdriver.webp Yosh uploaded a new version of File:Tutorial 2D viseme valuegradientdriver.webp current
- 00:5800:58, 28 February 2024 diff hist +235 N File:Tutorial 2D viseme valuegradientdriver.webp Two inspectors showing a setup for directly driving the <code>Position</code> fields of a Component:ValueGradientDriver for use with the 2D Viseme Textures tutorial.
23 February 2024
- 03:3403:34, 23 February 2024 diff hist +441 ProtoFlux:Substring add warning about strings with chars outside bmp
- 03:2903:29, 23 February 2024 diff hist +338 ProtoFlux:GetCharacter add warning about strings containing characters outside the basic multilingual plane Tag: Visual edit: Switched
20 February 2024
- 21:1221:12, 20 February 2024 diff hist +1 m ProtoFlux:FromUTF32 little category typo hehe
- 21:0921:09, 20 February 2024 diff hist +1,175 N ProtoFlux:GetCharacter create wheee
- 20:5420:54, 20 February 2024 diff hist +255 ProtoFlux:Substring more clear description, example
- 20:4320:43, 20 February 2024 diff hist +126 N File:Protoflux example Get Character Substring.webp Examples of the Get Character and Substring ProtoFlux nodes. current
- 20:3320:33, 20 February 2024 diff hist +1,247 N ProtoFlux:FromUTF32 Created page with "{{#Invoke:ProtoFlux|GenerateUI |Name=From UTF32 |Category=Characters |Inputs= [ {"Name": "UTF32", "Type": "int"} ] |Outputs= [ {"Name": "*", "Type": "String"} ] |}} From UTF32 is a ProtoFlux node that transforms a number in its respective UTF32 character, which can reside anywhere within [https://en.wikipedia.org/wiki/Unicode#Codespace_and_code_points valid Unicode codepoints]. == Inputs == === UTF32 (int) === The Unicode codepoint, as decimal, to conver..."
- 20:2820:28, 20 February 2024 diff hist +186 N File:Protoflux example From UTF32 To UTF32.webp Examples of the From UTF32 and To UTF32 ProtoFlux nodes, showcasing valid Unicode ranges as well as indexing using To UTF32.
- 20:0120:01, 20 February 2024 diff hist +584 ProtoFlux:FromUTF16 example & more details
- 18:5918:59, 20 February 2024 diff hist +183 N File:Protoflux example From UTF16.webp Examples of the From UTF16 ProtoFlux Node, showing a BMP chinese character, an ASCII 7 character, and showcasing how it "wraps around" at 0xFFFF current
- 17:5917:59, 20 February 2024 diff hist +399 m ProtoFlux:CharToString example clarification + alt text
- 17:5617:56, 20 February 2024 diff hist +287 m ProtoFlux:ConcatenateChars →Examples: alt text and caption
- 17:5317:53, 20 February 2024 diff hist +45 ProtoFlux:ConcatenateChars clarify use case and gallery size
- 17:5117:51, 20 February 2024 diff hist +207 N File:Protoflux example Concatenate Chars.webp An example of the Concatenate Chars ProtoFlux node, used in random with Random Int and ProtoFlux:From UTF16 to make a random string. current
- 17:4017:40, 20 February 2024 diff hist 0 ProtoFlux:CharToString →Examples: gallery not that big
- 17:3917:39, 20 February 2024 diff hist +28 m ProtoFlux:CharToString bit clearer use case
- 17:3917:39, 20 February 2024 diff hist +1 m File:Protoflux example Char To String.webp →Summary: fix current
- 17:3717:37, 20 February 2024 diff hist +217 N File:Protoflux example Char To String.webp An example of the [[ProtoFlux:Char To String|Char To String ProtoFlux node], where a 7 is converting to a string then attached to a space character and "Drunken Sailors", resulting in "7 Drunken Sailors"
17 February 2024
- 18:4618:46, 17 February 2024 diff hist +626 m Component:ValueGradientDriver add the actual good example RAAAH
- 18:4218:42, 17 February 2024 diff hist 0 File:Component example ValueGradientDriver.webm Yosh uploaded a new version of File:Component example ValueGradientDriver.webm
- 18:3918:39, 17 February 2024 diff hist +244 N File:Component example ValueGradientDriver.webm An example of the ValueGradientDriver Component, wherein five points are first interpolated between as <code>Progress</code> moves, then set without interpolation as <code>Progress</code> moves.
- 18:1218:12, 17 February 2024 diff hist +22 Component:ValueGradientDriver Marked this version for translation
- 18:1218:12, 17 February 2024 diff hist +585 Component:ValueGradientDriver Add unorthodox example (note: actual example needs videoembed extension to embed. doesn't want to embed normally)
- 18:0318:03, 17 February 2024 diff hist +448 N File:Component example ValueGradientDriver IndexOfMax.webp An unorthodox yet valid example of the ValueGradientDriver Component, wherein <code>Progress</code> is fixed at 1 and each point has an integer <code>Value</code> that matches its index. If each point's <code>Position</code> is driven by something else, this is a method of finding the index of the maximum value in a list of floats, which may be used for systems such as 2d texture viseme driving. current
- 17:4417:44, 17 February 2024 diff hist +244 N File:Component example ValueGradientDriver.mp4 An example of the ValueGradientDriver Component, wherein five points are first interpolated between as <code>Progress</code> moves, then set without interpolation as <code>Progress</code> moves.
- 07:1007:10, 17 February 2024 diff hist +1,113 Component:ValueGradientDriver No edit summary
15 January 2024
- 03:3003:30, 15 January 2024 diff hist +16 m ProtoFlux:PackColorX the node
- 03:3003:30, 15 January 2024 diff hist −6 m ProtoFlux:Pi the node
- 03:2903:29, 15 January 2024 diff hist −6 m ProtoFlux:Phi the node
- 03:2903:29, 15 January 2024 diff hist −6 m ProtoFlux:One Per Frame the node
- 03:2903:29, 15 January 2024 diff hist +6 m ProtoFlux:FloortoInt the node
- 03:2803:28, 15 January 2024 diff hist +13 m ProtoFlux:Floor the node
- 03:2803:28, 15 January 2024 diff hist +8 m ProtoFlux:Ceil the node
- 03:2203:22, 15 January 2024 diff hist −44 m ProtoFlux:ToString cleanups
- 03:1203:12, 15 January 2024 diff hist +9 m ProtoFlux:Avg the node
- 03:1103:11, 15 January 2024 diff hist +4 m ProtoFlux:CeilToInt the node
- 02:3402:34, 15 January 2024 diff hist +1 m ProtoFlux:CeilToInt no usage
- 02:3302:33, 15 January 2024 diff hist −18 m ProtoFlux:Clamp01 no usage
- 02:3202:32, 15 January 2024 diff hist −28 m ProtoFlux:Avg no usage
- 02:2902:29, 15 January 2024 diff hist +113 ProtoFlux:Pi standard
- 02:2702:27, 15 January 2024 diff hist +78 ProtoFlux:Phi standard
- 02:1802:18, 15 January 2024 diff hist +530 ProtoFlux:Clamp01 ze standard
- 02:1602:16, 15 January 2024 diff hist −5 m File:Protoflux example clamp 01.webp glaggle current
- 02:1602:16, 15 January 2024 diff hist +266 N File:Protoflux example clamp 01.webp Four examples of the Clamp 01 (ProtoFlux Node) ProtoFlux node. From top to bottom: # 0.36 outputs 0.36 # -2.3 outputs 0 # 12.52 outputs 1 # A ColorX Input with values -10, 0.6, 13.4, and 1 outputs a ColorX with values 0, 0.6, 13.4, and 1.
- 01:5701:57, 15 January 2024 diff hist +221 ProtoFlux:Avg example