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Component:DebugMaterial
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Revision as of 20:42, 29 June 2025 by 989onan bot(talk | contribs)(Automated: update '_shader' description,'Scale' description,'Offset' description,'Visualize' description,'Normalize' description,)
If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.