ProtoFlux:DebugVector

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Revision as of 23:49, 20 August 2025 by YoshBot (talk | contribs) (YoshBot moved page ProtoFlux:Debug Vector to ProtoFlux:DebugVector: Automated: removing spaces from ProtoFlux namespace)
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Debug Vector
*
Next
Position
Vector
Color
RadiusRatio
Duration
Debug

Debug Vector is a ProtoFlux node that creates a vector line going from the Position into the direction of the Vector in global space. The visual will appear under the Root of a world. In most cases, the debug visuals will be drawn over most materials, letting you see them easily.

This is useful for Vector debugging.

See also: Coordinate spaces

Inputs

* (Call)

Create the Vector debug visual with the given parameters.

Position (float3)

The point of the vector visual in global space.

Vector (float3)

The direction of the vector visual in global space.

Color (colorX)

The color the visual should be.

RadiusRatio (float)

The distance from the center line to the outside edge in meters. (Also called thickness)

Duration (float)

How long the visual should appear in seconds.

Outputs

Next (Continuation)

Fires after * (Call) has been called and the visual was created.