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Component image 
EyeLinearDriver component as seen in the Scene Inspector

Intoduction
Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
EyeManager
|
EyeManager | |
ProjectionPlaneSize
|
Float2 | |
ProjectionPointDistance
|
Float | |
PositionOffsetCenter
|
Float2 | |
PositionOffsetRange
|
Float2 | |
MinimumTargetPointDistance
|
Float | |
PositionClampMode
|
ClampMode | |
LeftCloseSubtractLimits
|
EyeCloseLimit | |
RightCloseSubtractLimits
|
EyeCloseLimit | |
CombinedCloseSubtractLimits
|
EyeCloseLimit | |
Eyes
|
Eye |