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Component image 
Flip At User component as seen in the Scene Inspector

The FlipAtUser component can be used to make an object face towards positive or negative Z, depending on what side of it the local user is.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
LocalSpace
|
Slot | |
UseParentSpace
|
IField<floatQ> | |
OverrideRootSpace
|
RootSpace | |
_rotation
|
IField`1 | The field that is driven to make the object rotate to the user. This is automatically set to the Rotation field of the slot this component is added to. |