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Component image 
Float 4Driver component as seen in the Scene Inspector 

The Float4Driver component can be used to drive a foat4 value, based on an X, Y, Z and a W value.
Fields
| Name | Type | Description | 
|---|---|---|
| persistent | Bool | Determines whether or not this item will be saved to the server. | 
| UpdateOrder | Int | Controls the order in which this component is updated. | 
| Enabled | Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. | 
| X | Sync<float> | The field that holds the X value for the float4. If null, the X component of the float4 will be 0. | 
| Y | Sync<float> | The field that holds the Y value for the float4. If null, the Y component of the float4 will be 0. | 
| Z | Sync<float> | The field that holds the Z value for the float4. If null, the Z component of the float4 will be 0. | 
| W | Sync<float> | The field that holds the W value for the float4. If null, the W component of the float4 will be 0. | 
| Target | IField<float4> | The field that is driven to the constructed float4. | 
Usage
Examples
Related Issues
#2396 - Recategorize Float2/3/4 driver to Transform > Drivers
