Component:FogBoxVolumeMaterial

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Component image 
Fog Box Volume Material component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool
_shader IAssetProvider<Shader>
BaseColor Color
AccumulationColor Color
AccumulationColorBottom Color
AccumulationColorTop Color
FogStart Float
FogEnd Float
FogDensity Float
WorldSpace Bool
ColorMode Color
SaturationMode Saturation
AccumulationMode Accumulation
AccumulationRate Float
BlendMode BlendMode
RenderQueue Int

Usage

Examples

Related Components