PBS Metallic (Component)

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Revision as of 20:20, 19 November 2021 by imported>ProbablePrime
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Component image 
PBS Metallic component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool
_shader IAssetProvider<Shader>
TextureScale Float2
TextureOffset Float2
DetailTextureScale Float2
DetailTextureOffset Float2
AlbedoColor Color
AlbedoTexture IAssetProvider<ITexture2D>
EmissiveColor Color
EmissiveMap IAssetProvider<ITexture2D>
NormalScale Float
NormalMap IAssetProvider<ITexture2D>
HeightMap IAssetProvider<ITexture2D>
HeightScale Float
OcclusionMap IAssetProvider<ITexture2D>
DetailAlbedoTexture IAssetProvider<ITexture2D>
DetailNormalMap IAssetProvider<ITexture2D>
DetailNormalScale Float
BlendMode BlendMode
AlphaCutoff Float
OffsetFactor Float
OffsetUnits Float
RenderQueue Int
Metallic Float
Smoothness Float
MetallicMap IAssetProvider<ITexture2D>

Usage

Examples

Related Components