This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Component image
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | |
TintColor
|
Color | |
Texture
|
IAssetProvider<ITexture2D> | |
TextureScale
|
Float2 | |
TextureOffset
|
Float2 | |
MaskTexture
|
IAssetProvider<ITexture2D> | |
MaskScale
|
Float2 | |
MaskOffset
|
Float2 | |
MaskMode
|
MaskTextureMode | |
BlendMode
|
BlendMode | |
AlphaCutoff
|
Float | |
UseVertexColors
|
Bool | |
Sidedness
|
Sidedness | |
ZWrite
|
ZWrite | |
OffsetTexture
|
IAssetProvider<ITexture2D> | |
OffsetMagnitude
|
Float2 | |
OffsetTextureScale
|
Float2 | |
OffsetTextureOffset
|
Float2 | |
PolarUVmapping
|
Bool | |
PolarPower
|
Float | |
StereoTextureTransform
|
Bool | |
RightEyeTextureScale
|
Float2 | |
RightEyeTextureOffset
|
Float2 | |
DecodeAsNormalMap
|
Bool | |
UseBillboardGeometry
|
Bool | |
UsePerBillboardScale
|
Bool | |
UsePerBillboardRotation
|
Bool | |
UsePerBillboardUV
|
Bool | |
BillboardSize
|
Float2 | |
OffsetFactor
|
Float | |
OffsetUnits
|
Float | |
RenderQueue
|
Int | |
_unlit
|
IAssetProvider<Shader> | |
_unlitBillboard
|
IAssetProvider<Shader> |