Component:PBS DistanceLerpSpecular

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Component image 
PBS Distance Lerp Specular component as seen in the Scene Inspector


Works on meshes with dense vertices. Can apply tint based on distance to specified points, and also displaces the vertices in the mesh based on distance to specified points (possibly towards/away from the point).

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool This article or section is a Stub. You can help the Resonite Wiki by expanding it.
TextureScale Float2 An x/y-coordinate multiplier when translating between UV coordinates and XY coordinates in the textures.
TextureOffset Float2 An x/y-coordinate offset when translating between UV coordinates and XY coordinates in the textures.
AlbedoColor Color If an albedo texture is not provided, the constant albedo/diffuse color for the mesh.
AlbedoTexture IAssetProvider<ITexture2D> An optional 2D texture to provide albedo/diffuse data to be UV-mapped onto the mesh.
EmissiveColor Color If the emissive map is not provided, the constant emissive color for the mesh.
EmissiveMap IAssetProvider<ITexture2D> An optional 2D texture to provide emission data to be UV-mapped onto the mesh.
NormalMap IAssetProvider<ITexture2D> An optional 2D texture to provide normal data to be UV-mapped onto the mesh.
NormalScale Float A multiplier for normal data.
OcclusionMap IAssetProvider<ITexture2D> An optional 2D texture to provide occlusion data to be UV-mapped onto the mesh.
GridSize Float3 This article or section is a Stub. You can help the Resonite Wiki by expanding it.
GridOffset Float3 This article or section is a Stub. You can help the Resonite Wiki by expanding it.
DisplaceFrom Float This article or section is a Stub. You can help the Resonite Wiki by expanding it.
DisplaceTo Float This article or section is a Stub. You can help the Resonite Wiki by expanding it.
DisplaceMagnitudeFrom Float This article or section is a Stub. You can help the Resonite Wiki by expanding it.
DisplaceMagnitudeTo Float This article or section is a Stub. You can help the Resonite Wiki by expanding it.
EmissionFrom Float This article or section is a Stub. You can help the Resonite Wiki by expanding it.
EmissionTo Float This article or section is a Stub. You can help the Resonite Wiki by expanding it.
EmissionColorFrom Color This article or section is a Stub. You can help the Resonite Wiki by expanding it.
EmissionColorTo Color This article or section is a Stub. You can help the Resonite Wiki by expanding it.
OverrideDisplacementDirection Float3? This article or section is a Stub. You can help the Resonite Wiki by expanding it.
LocalSpace Bool This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Points SyncList<Point> A list of (global) positions and tints. The tint is applied to mesh vertices more or less depending on the mesh vertex's distance to the given point: larger distances means less tint.
Culling Culling This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Transparent Bool This article or section is a Stub. You can help the Resonite Wiki by expanding it.
OffsetFactor Float This article or section is a Stub. You can help the Resonite Wiki by expanding it.
OffsetUnits Float This article or section is a Stub. You can help the Resonite Wiki by expanding it.
RenderQueue Int This article or section is a Stub. You can help the Resonite Wiki by expanding it.
SpecularColor Color This article or section is a Stub. You can help the Resonite Wiki by expanding it.
SpecularMap IAssetProvider<ITexture2D> This article or section is a Stub. You can help the Resonite Wiki by expanding it.
_regular IAssetProvider<Shader> This article or section is a Stub. You can help the Resonite Wiki by expanding it.
_transparent IAssetProvider<Shader> This article or section is a Stub. You can help the Resonite Wiki by expanding it.

Usage

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Examples

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