Attach Texture2D
Characters
Attach Texture2D is a ProtoFlux node that allows you to attach a provided uri as a new StaticTexture2D component and return the StaticTexture2D raw IAsset`1 itself.
Inputs
* (Call)
Call to attach the asset.
URL (uri)
The URI of the asset you want to attach. Can be a resdb or a local or a website hosted asset.
Target (Slot)
The slot to attach the asset to.
GetExisting (bool)
Get an existing asset on Target (Slot) of the same URL (uri) or attach a new one.
Outputs
Next (Continuation)
Fires after * (Call) is called and the asset was successfully attached.
AttachedProvider (IAsset`1<Texture2D>)
The attached provider or an existing one on Target (Slot) if GetExisting (bool) is true.
Examples
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An example of Attach Texture2D being used to keep an asset on an item that someone made in session.