Component image 
Camera Portal component as seen in the Scene Inspector

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Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Renderer
|
direct RelayRef`1<MeshRenderer> | |
ReflectionTexture
|
RenderTexture | |
PlaneOffset
|
Float | |
PlaneNormal
|
Float3 | |
RenderMode
|
Mode | |
PortalTarget
|
Slot | |
OverrideClear
|
Nullable`1<CameraClearMode> | |
ClearColor
|
ColorX | |
DisablePerPixelLights
|
Bool | |
DisableShadows
|
Bool | |
OverrideFarClip
|
Nullable`1<Float> | |
OverrideNearClip
|
Nullable`1<Float> |