Component:CharacterForceField

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Component image 
Character Force Field component as seen in the Scene Inspector


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Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
TriggersOnly Bool
Force Float3
ForceMode Mode
ForceSpace Space
RadialForceRadius Float
ForceSlotSpace direct RootSpace
MinActivationVelocity Float
MaxForceVelocity Float
HoldJumpMaxForceVelocity Float
PreseveDirectionAcrossPlane Bool
IgnoreParentUser Bool
NoJumpMultiplier Float
HoldJumpMultiplier Float
MaxCharacterVelocity Float
MinCharacterVelocity Float
CharacterVelocityDampeningSpeed Float

Behavior

Examples

See Also