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Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
TriggersOnly
|
Bool | |
Force
|
Float3 | |
ForceMode
|
Mode | |
ForceSpace
|
Space | |
RadialForceRadius
|
Float | |
ForceSlotSpace
|
direct RootSpace | |
MinActivationVelocity
|
Float | |
MaxForceVelocity
|
Float | |
HoldJumpMaxForceVelocity
|
Float | |
PreseveDirectionAcrossPlane
|
Bool | |
IgnoreParentUser
|
Bool | |
NoJumpMultiplier
|
Float | |
HoldJumpMultiplier
|
Float | |
MaxCharacterVelocity
|
Float | |
MinCharacterVelocity
|
Float | |
CharacterVelocityDampeningSpeed
|
Float |