ProtoFlux:Debug Triangle

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Revision as of 22:22, 22 May 2024 by AmasterAmaster (talk | contribs) (Created a page for the Debug Triangle node.)
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Debug Triangle
*
Next
Point0
Point1
Point2
Color
Duration
Debug

Debug Triangle is a ProtoFlux node that when called will make a triangle visual using 3 global Points Point0, Point1, and Point2, being (float3) and will appear for a duration in seconds. The visual will appear under the Root of a world. In most cases, the debug visuals will be drawn over most materials, letting you see them easily.

See also: Coordinate spaces

* (Call)

Create the Triangle debug visual with the given parameters.

Point0 (float3)

The position in global coordinates to put the first point of the visual triangle.

Point1 (float3)

The position in global coordinates to put the second point of the visual triangle.

Point2( float3)

The position in global coordinates to put the third point of the visual triangle.

Color (colorX)

The color the visual should be.

Duration (float)

How long the visual should appear for.

Outputs

Next (Continuation)

Fires after * (Call) is impulsed and the visual was created successfully.