Debug Vector
Debug
Debug Vector is a ProtoFlux node that creates a vector line going from the Position
into the direction of the Vector
in global space. The visual will appear under the Root of a world. In most cases, the debug visuals will be drawn over most materials, letting you see them easily.
This is useful for Vector debugging.
See also: Coordinate spaces
Inputs
* (Call)
Create the Vector debug visual with the given parameters.
Position (float3)
The point of the vector visual in global space.
Vector (float3)
The direction of the vector visual in global space.
Color (colorX)
The color the visual should be.
RadiusRatio (float)
The distance from the center line to the outside edge in meters. (Also called thickness)
Duration (float)
How long the visual should appear in seconds.
Outputs
Next (Continuation)
Fires after * (Call) has been called and the visual was created.