Type:Rect

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A Rect represents a value type of a 2-dimensional rectangle. It consists of a starting x and y coordinate, and a width and height. Most, if not all, components will have these as proportions of the total bounds, between 0 and 1.

For dynamic variables and other components requiring a type, the type for Rect is rect or the non-pretty named type Elements.Core.Rect.

Examples

  • For the SpriteProvider component, the Rect property bounds the sprite to be rendered, with the values being proportions of the total width and height of the sprite image.
  • Rects can be received from the component RectTransformComputedProperties to get the elements inside a UIX Canvas, and the rect sizes and positions from those elements.

See Also

How Other Places Define Rects