ProtoFlux:Bezier Curve

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Revision as of 23:21, 1 July 2024 by AmasterAmaster (talk | contribs) (Cleaned up page. Added a description. Fixed input/output descriptions. Removed examples (those were not examples at all...). Standardized page.)
Bezier Curve
From
*
To
Lerp
Interpolation

The Bezier Curve takes in 2 tangent points (TangentPointFloat or TangentPointDouble), and a lerp value to travel from start to finish. This returns the value of a specific point using that lerp value.

Inputs

From (Pseudo-Generic)

The start point of this Bezier Curve.

To (Pseudo-Generic)

The end point of this Bezier Curve.

Lerp (float)

The travel point from start to finish.

Outputs

* (Pseudo-Generic)

Returns the value of a specific point along the curve using the lerp value.