Bezier Curve
Interpolation
The Bezier Curve takes in 2 tangent points (TangentPointFloat or TangentPointDouble), and a lerp value to travel from start to finish. This returns the value of a specific point using that lerp value.
Inputs
From (Pseudo-Generic)
The start point of this Bezier Curve.
To (Pseudo-Generic)
The end point of this Bezier Curve.
Lerp (float)
The travel point from start to finish.
Outputs
* (Pseudo-Generic)
Returns the value of a specific point along the curve using the lerp value.