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Component image
The ColliderUserTracker keeps track of users who enter and leave a collider. It must be used on a Slot that also has an attached Collider whose type is set to "Trigger".
As this component works on colliders, it cannot detect users in No-Clip.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
TriggersOnly
|
Bool | |
IsLocalUserInside
|
raw output of Bool | Becomes set for the local user if the local user is within the collider of the object that this component is attached to. |
IsAnyUserInside
|
raw output of Bool | Becomes set for all users if any user is within the collider of the object that this component is attached to. |
NumberOfUsersInside
|
raw output of Int | Tracks the number of users inside the collider of the object that this component is attached to. |
_usersInside
|
direct SyncBag`1<UserRef> | Data on the users that are inside the collider of the object that this component is attached to. |
Usage
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This component can be very useful in defining zones in a world for various features, the most common of which is using the IsLocalUserInside bool to drive the Enabled state on various slots to work as a culling system.
Examples
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