Component:ButtonDestroy

From Resonite Wiki
Revision as of 20:28, 11 September 2024 by AmasterAmaster (talk | contribs) (This is no longer a stub. Style. Updated description, added field descriptions. Added usage description.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Component image 
Button Destroy component as seen in the Scene Inspector


The ButtonDestroy component destroys the Target IDestroyable on IButton interaction, such as a slot.

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Target IDestroyable The destroyable slot target.
FindObjectRoot Bool When this is interacted, this component will take the target and go up in the hierarchy and look for the first object root slot, then destroys it.

Usage

This can be used in projects that need things destroyed by a button press.

Examples

The ButtonDestroy component can be found in many of the default interfaces such as the Scene Inspector.

See Also