Category:Components:Common UI:Button Interactions

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Revision as of 21:09, 11 September 2024 by AmasterAmaster (talk | contribs) (Added some descriptions to this category.)

Most components in this category and its subcategories make a button do something on press.

Subcategories
Category Summary
Media play audio on Button Events or interact with IPlayables
Specialized specific components implementing a few basic Resonite features
Components
Component Description
ButtonActionTrigger Triggers actions such as (C#) methods from IButton interactions.
ButtonDestroy Destroys an IDestroyable.
ButtonDynamicImpulseTrigger Sends dynamic impulses to flux node receivers that are listening to the same tag.
ButtonDynamicImpulseTriggerWithReference<T> Sends dynamic impulses to flux node receivers (for Reference Types) that are listening to the same tag.
ButtonDynamicImpulseTriggerWithValue<T> Sends dynamic impulses to flux node receivers (for Value Types) that are listening to the same tag.
ButtonEditColorX Opens a color input to edit a given field.
ButtonEnumShift<T>
ButtonHoverEventRelay Forwards hover events to another slot.
ButtonParentUnderUser
ButtonPressEventRelay Forwards press events to another slot.
ButtonReferenceCycle<T> Changes from one reference to the next in a list of references.
ButtonReferenceSet<T> Write a reference to a field.
ButtonStringAppend Appends a specified string to the end of a string value.
ButtonStringErase Removes characters from the beginning or end of a string.
ButtonToggle Toggles a boolean value between on and off.
ButtonValueCycle<T> Changes from one value to the next in a list of values.
ButtonValueSet<T> Writes a value to a field.
ButtonValueShift<T> Add X to a value every time the button is pressed.
ButtonWorldLink