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Component image
A ray driver is a component that takes a start origin and a direction and drives point A and B via a RayCast, keeping the distance between the two below MaxDistance.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
MaxDistance
|
Float | the max distance that A and B can be from each other |
PointA
|
direct DriveRef`1<Sync`1<Float3>> | what to drive with the local space start position of the Raycast |
PointB
|
direct DriveRef`1<Sync`1<Float3>> | what to drive with the local space end point of the raycast |
LocalOrigin
|
Float3 | the local space start point of the raycast |
LocalDirection
|
Float3 | the direction in local space to fire the raycast in. |
Usage
Examples
Laser pointer or grapple hook. This can be used as a lighter weight version of the Raycast driver component