Component:IKDraggableOffset

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Component image 
IKDraggable Offset component as seen in the Scene Inspector

The IKDraggableOffset component is generated as part of newly imported humanoid avatars. It allows users to grab (meaning it's an IGrabbable) and move parts of a model to test how it moves before making it an avatar.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Solver IKSolver The IK solver that this is currently controlling. See IKSolver for what this could be.
PositionTarget Sync`1<Float3> The position field to influence when grabbing.
RotationTarget Sync`1<FloatQ> The rotation field to influence when grabbing.
Weight Sync`1<Float> The weight field to influence when grabbing.
_grabber Grabber The grabber component currently grabbing this.
_grabbingUser User The user currently grabbing this.
_holdSlot Slot The slot currently holding this component's slot for grabbing.
_posOffset Float3 The position offset this component is applying to Solver.
_rotOffset FloatQ The rotation offset this component is applying to Solver.

Usage

This should not be used by the player, and is generated with newly imported humanoid avatars.

Examples

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See Also