Component:FontMaterial

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Component image 
File:FontMaterialComponent.png
Font Material component as seen in the Scene Inspector


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Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
OutlineThickness Float
OutlineColor ColorX
FaceSoftness Float
FaceDilate Float
Culling Culling Whether to show the material on the front, back, or both sides
ZTest ZTest Determines whether this object should render when it is in front of or behind other objects that respect depth from the camera
RenderQueue Int changes at which point a material renders on the render stack
_convertedMaterial TextUnlitMaterial

Usage

Examples

See Also