Component:FontMaterial

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Component image 
File:FontMaterialComponent.png
Font Material component as seen in the Scene Inspector

The FontMaterial component is a Legacy component that was used for rendering text.

This game element or item is obsolete. Meaning it has been tagged as obsolete in code and shouldn't be used and has no function to the user

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
OutlineThickness Float The thickness of the outer border of the characters.
OutlineColor ColorX The color of the outer border on characters.
FaceSoftness Float How much to soften the edges of the characters to make them not so sharp.
FaceDilate Float How much to puff up the characters and make them more bold.
Culling Culling Whether to show the material on the front, back, or both sides
ZTest ZTest Determines whether this object should render when it is in front of or behind other objects that respect depth from the camera
RenderQueue Int changes at which point a material renders on the render stack
_convertedMaterial TextUnlitMaterial The converted material version of this material.

Usage

Don't use. Obsolete.

Examples

Don't use. Obsolete.

See Also