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Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
System
|
ParticleSystem | |
Rate
|
Float | How fast to emit particles |
BurstOnActivatedMin
|
Float | How many paricles to emit at minimum when activated. |
BurstOnActivatedMax
|
Float | How many particles to emit at maximum when activayed |
Radius
|
Float | The radius of the emitting cylinder shape |
Height
|
Float | The height of the emitting cylinder shape. |
EmitFromShell
|
Bool | Whether to emit from the inside (false) or from the surface (true) of the cylinder shape. |
ExcludeCaps
|
Bool | Whether to exclude the ends of the cylinder when emitting particles. |
DirectionMode
|
CylinderEmitterDirection | |
CapsDirectionMode
|
CylinderEmitterCapsDirection | |
RandomDirectionWeight
|
Float | How much randomness should be applied to Particle emission velocity direction. |
Direction
|
Float3 | The direction vector to emit all particles in. |
DirectionTransformMode
|
DirectionTransformMode |