Component image 
Mesh Renderer Load Status component as seen in the Scene Inspector

The MeshRendererLoadStatus component keeps track of how many meshes in the list of meshes have been loaded for the local user. The meshes can be skinned mesh renderers or mesh renderers.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Renderers
|
list of MeshRenderer | A list of skinned mesh renderers or mesh renderers to keep track of the load progress for. |
IsLoaded
|
raw output of Bool | Whether all meshes are finished loading |
LoadProgress
|
raw output of Float | The percentage of meshes that have loaded. |
ProgressWeight
|
raw output of Float | The number of not null meshes that exist in Renderers .
|
Usage
Can be used for a loading indicator for worlds or avatars.
Examples
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