Component:ScaleObject

From Resonite Wiki
Revision as of 04:46, 10 February 2025 by Alizard (talk | contribs) (very very basic desc)


This article or section is a Stub. You can help the Resonite Wiki by expanding it. The ScaleObject component can be used to position and scale a slot relative to a ScaleObjectManager.

Component image 
Scale Object component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
Manager ScaleObjectManager
ScalePower Float
ScalePosition Float3
OverrideFarTransitionOffset Nullable`1<Float3>
CustomTransition Bool
TransitionLerp raw output of Float
_active field drive of Bool
_position field drive of Float3
_scale field drive of Float3

Usage

Examples

Related Components