Component:FolderImportDialog

From Resonite Wiki
Revision as of 16:37, 22 February 2025 by 989onan (talk | contribs) (add info)
Component image 
Folder Import Dialog component as seen in the Scene Inspector

The FolderImportDialog component is used to make and handle the importing of a folder with the specified path. Generates a UIX upon attach.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
Path String The folder path to Import the contents of.

Sync Delegates

Lua error in mw.text.lua at line 25: bad argument #1 to 'match' (string expected, got nil).
Triggers
Method Name Method type and Arguments. Is the method hidden? Description

Usage

Used to Import folders. Use the version created via the normal Import process instead.

Examples

Folder Import dialogue when importing folders into the game.

See Also