Avatar User View Head Override component as seen in the Scene Inspector
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
This component is automatically added to Avatars on the Head BodyNode to make the first person viewpoint not move around in desktop from the idle head movement generated by the procedural animation system. It will create a RenderTransformOverride and setup drives for Enabled, PositionOverride, and RotationOverride when attached to a slot.