Debug dialog
More actions
For the component that manages this dialog see EngineDebugDialog.
Gather Jobs
Total Speed
Worlds
Framerate
Engine Update Time
Render TIme
Engine Start To Submit Time
Renderer Start To Submit Time
Frame Processed To Next Begin Time
Asset Integration Time
Frame Update Handle Time
Shared Memory Managers
UpdateBegin
FrameStart
InputUpdate
GlobalCoroutinesUpdate
WorldUpdate
RenderSubmit
AssetUpdate
Finished
Audio Update Time
Audio Reads / Empty
Asset Uploads
Userspace
Local
(Opened worlds)
Camera Renders
Mirror/Portal Renders
Blit Renders
Desktop Renders
Total Gather Jobs
Completed Gather Jobs
Failed Gather Jobs
Object Pools / Total Object Count
Focused World
RefreshBegin
RefreshStages
Physics
PreUpdate
MainUpdateTime
Background Jobs
Background workers active
HighPriority workers active
ThreadPool WorkerThreads
Assets
Asset Variant Managers
Loaded variants
FrooxEngine.AudioClip # (# variants)
FrooxEngine.Texture2D
FrooxEngine.Shader
FrooxEngine.LocaleResource
FrooxEngine.Font
FrooxEngine.Mesh
FrooxEngine.Cubemap
Total Active Text Pins
Special
Copy background thread processing snapshot to clipboard
Start Recording Performance Metrics
Save Object Pool Stats
Force Full Garbage Collection