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Component image ![](/images/thumb/a/a5/AutoLookAtUserComponent.png/510px-AutoLookAtUserComponent.png)
Auto Look At User component as seen in the Scene Inspector
![](/images/thumb/a/a5/AutoLookAtUserComponent.png/510px-AutoLookAtUserComponent.png)
The AutoLookAtUser component can be used to make a slot rotate towards a given user or some user that is close to it.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
RetargetDistance
|
Float | The distance that the current target needs to be from the slot for it to pick a new target. |
LerpSpeed
|
Float | The speed at which the slot rotates towards its target. |
TargetedUser
|
User | The user that the slot is currently looking at. |
AutoTarget
|
Bool | Whether or not the component should pick its own target. |
ExcludeActiveUser
|
Bool | If this is true and the slot with this component is parented to a user, it won't look at that user. |
SwingReference
|
Float3 | |
TwistReference
|
Float3 | |
MaxSwing
|
Float | |
MaxTwist
|
Float | |
_rotation
|
field drive of FloatQ |
Usage
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Examples
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Related Issues
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