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Component image
The avatar creator component is the component that drives the functionality of the avatar creator object. See Avatar Creation for a much less technical page on this, and for information on how to actually use the avatar creator.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
_headsetPoint
|
Slot | the headset point that marks the head proxy target slot position. |
_leftPoint
|
Slot | the point that marks the left hand's target slot position. |
_rightPoint
|
Slot | the point that marks the right hand's target slot position. |
_leftFootPoint
|
Slot | the point that marks the foot's target slot position. |
_rightFootPoint
|
Slot | the point that marks the right foot target slot position. |
_pelvisPoint
|
Slot | the pelvis guide object that marks the pelvis proxy position. |
_headsetReference
|
Slot | the headset guide that marks the headset proxy position (eyeballs/view position) |
_pelvisReference
|
Slot | the pelvis guide object that marks the pelvis proxy position. |
_leftReference
|
Slot | the left hand guide object that marks the left hand proxy. |
_rightReference
|
Slot | the right hand guide object that marks the right hand proxy. |
_leftFootReference
|
Slot | the left foot guide object. |
_rightFootReference
|
Slot | the right foot guide object. |
_initialized
|
Bool | whether this avatar creator is ready to be used. |
_showAnchors
|
Bool | whether to show the tool anchors on the hands. |
_useSymmetry
|
Bool | whether to enforce symmetry of the objects across the headset location during settup. |
_setupVolumeMeter
|
Bool | Whether to set up a volume meter component on the avatar when the avatar is created. |
_setupProtection
|
Bool | Whether to set up avatar protection components on the root and meshes of the avatar upon creation. |
_setupEyes
|
Bool | Whether to set up the eye bones and eye manager upon avatar creation |
_setupFaceTracking
|
Bool | Whether to set up a face tracking component for the mesh with the most shapekey matches for visemes. |
_calibrateFeet
|
Bool | Whether to show the feet calibration guide objects. |
_calibratePelvis
|
Bool | whether to show the pelvis calibration guide object. |
_symmetrySetup
|
Bool | Whether to enforce symmetry on the avatar when creating. |
_anchors
|
list of Anchor | A list of Anchor that are the different parts for avatar markers the user can move when using this creator. |
_scale
|
Float | the scale of all the _anchors of this avatar creator.
|
_protectAvatarEnabled
|
field drive of Bool | The protect avatar checkbox button enabled field. The checkbox disables when in user space |
_createEnabled
|
field drive of Bool | The field that controls the enabled state of the create avatar button. |
Anchor
Name | Type | Description |
---|---|---|
ScaleDrive
|
field drive of Float3 | The scale field of this guide object. |
AnchorName
|
string | The human readable name of this guide object. |
IsRight
|
Bool | Whether this guide object is on the right side of the headset. (So is it a right or left hand for example?) |
Slot
|
slot | The root slot of this guide object. |
Slider
|
Slider | The slider that can be used to move this guide object around via grabbing. |
Usage
Used for creating avatars. You can spawn it from your Local Space if you have the Builder Role permission to spawn it.