Component:AvatarHapticSourceManager

From Resonite Wiki
Component image 
Avatar Haptic Source Manager component as seen in the Scene Inspector

Avatar Haptic Source Manager allows you to override the injected haptic points that Resonite puts on fullbody avatars and to specify custom Haptic Volumes on your body.

Overriding your injected haptic points can be useful in situations where your avatar's proportions exaggerate the automatic haptic points that other users feel is too large or too small.

Requires the avatar to be equipped again to turn off the injected haptics.

It is suggested to add the Active states of the custom haptic volumes as Avatar Haptic Source Manager controls the state being locally disabled for the active user the component is under and allows locally disabling for others that are far away.

= Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HapticVolumeActiveStates list of FieldDrive`1<Bool> Controls the active state of connected haptic volumes in a list.

Usage

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Examples

See Also