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Component image ![](/images/thumb/b/b7/CommonAvatarBuilderComponent.png/510px-CommonAvatarBuilderComponent.png)
CommonAvatarBuilder component as seen in the Scene Inspector
![](/images/thumb/b/b7/CommonAvatarBuilderComponent.png/510px-CommonAvatarBuilderComponent.png)
Common Avatar Builder is a component that is part of every world that defines the spawning behavior and routines to do for all users when they spawn into a world. This can be used to add world settings menus, change what parts of a user get automatically set up, and so on.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
LoadCloudAvatars
|
Bool | Whether to load the User's set avatar, or load the default avatar instead. |
CustomAvatarTemplates
|
list of AvatarTemplate | Avatars that user's will spawn into if they don't have a cloud avatar, or optionally force them into one of these templates. |
AutoInject
|
Slot | A slot that will automatically be duplicated and added as a child of an avatar when they join the world. Certain components will use this to override user behavior when part of this slot's hierarchy, like Avatar Audio Config to name one. |
SetupNameBadges
|
Bool | Whether to set up the user's default name badge when they spawn |
SetupIconBadges
|
Bool | Whether to set up the user's default badges when they spawn. |
SetupServerVoice
|
Bool | Unused. |
SetupClientVoice
|
Bool | Unused. |
SetupServerTools
|
Bool | Unused. |
SetupClientTools
|
Bool | Unused. |
SetupLocomotion
|
Bool | Whether to give the user the default locomotion modules when they spawn. |
AllowLocomotion
|
Bool | Whether to allow the user to move using locomotion when they spawn. |
DefaultHostSilenced
|
Bool | Whether the user should be default muted to the host when they spawn. |
DefaultClientSilenced
|
Bool | Whether the user should be default muted on their end when they spawn. |
LocomotionModules
|
Slot | The slot full of locomotion modules that the user will have by default after they spawn. |
ForceDefaultLocomotionModule
|
ILocomotionModule | The locomotion to enable for the user by default when spawning rather than the one in that user's locomotion settings set in their dash. |
FindUserPreferredModule
|
Bool | Whether to try to spawn the user into their preferred locomotion module they set in settings. |
SetupItemShelves
|
Bool | Whether to add item shelves to the user when they spawn. |
ParentClientsToServer
|
Bool | Parents users that join under the host user's slot (yes this is what it does) |
AlignTracking
|
Bool | used in Kiosk mode in dash space to show Debug tracking visuals |
EmptyAvatarSlotHandler
|
IEmptyAvatarSlotHandler | Uses this component to handle empty slots like head and hands on a spawning avatar. |
FillEmptySlots
|
Bool | Whether to fill empty AvatarObjectSlots with default head and hand objects if they are missing on their loaded avatar. |
AvatarTemplate
Name | Type | Description |
---|---|---|
TemplateRoot
|
Slot | The avatar to use if this is chosen. |
OnlyForRole
|
Role | What role this choice should apply to. |
Weight
|
Float | The likelyness compared to other choices to choose this. |
MaxUsers
|
Int | How many users at maximum could be assigned this avatar at any given moment. |
BlockCloudAvatar
|
Bool | Whether the user's Favorited avatar should be ignored. |
Role
Name | Value | Description |
---|---|---|
Anyone
|
0 | Anyone will get the avatar. |
HostOnly
|
1 | Only the host may get this avatar. |
GuestOnly
|
2 | Only guests may get this avatar. |
Behavior
This component gets read and executed every time a user respawns or joins into a world.
Examples
Found under Root in every world, and is used to control user spawning.